
3D Animation with AI
The full regular syllabus is retained. Additional AI modules support the same production workflow; manual skills, editing, cleanup and creative judgement remain part of training.
Compare programmes
Select a programme to see its full syllabus and projects.
Your creative toolkit
Meshy AI, Autodesk Flow Studio, Substance 3D Sampler AI, Higgsfield AI
Full course syllabus
Course Overview
The full regular syllabus is retained. Additional AI modules support the same production workflow; manual skills, editing, cleanup and creative judgement remain part of training.
AI Tools
Meshy AI, Autodesk Flow Studio, Substance 3D Sampler AI, Higgsfield AI
3D Animation with AI – Module-Based Syllabus
AI Tools Covered
- Meshy AI
- Autodesk Flow Studio
- Substance 3D Sampler AI
- Higgsfield AI
Module 1 — AI for 3D Concept & Model Generation
Tool: Meshy AI
Topics
- Introduction to AI in 3D Production
- Generative 3D Workflow
- Text-to-3D
- Image-to-3D
- Prop Generation
- Product Model Generation
- Character Concept Generation
- Environment Asset Generation
- Creating Model Variations
- AI Texture Generation
- Exporting AI Models
- Importing AI Models into Maya
- Scale Correction
- Mesh Cleanup
- Topology Checking
- Model Optimization
Projects
- AI 3D Prop
- Image-to-3D Product
- AI Character Concept
- AI Environment Asset
- Maya Cleanup Project
Module 2 — AI Rigging & Character Setup
Tool: Autodesk Flow Studio
Topics
- Introduction to AI Rigging
- Character Preparation
- Automatic Character Rigging
- Skeleton Generation
- Character Joint Setup
- AI-Assisted Rig Generation
- Preparing Characters for Animation
- Character Scale & Orientation
- Rig Compatibility
- Exporting Rigged Characters
- Importing Rigged Characters into Maya
- Rig Testing
- Basic Deformation Checking
- Maya Rig Cleanup
- Manual Rig Refinement
Traditional + AI Workflow
Character Model → AI Rigging → Maya Import → Rig Check → Skin / Deformation Check → Manual Refinement
Projects
- AI Auto-Rigged Character
- Rig Testing Exercise
- AI Rig + Maya Cleanup Project
Module 3 — AI Motion Capture & Character Animation
Tool: Autodesk Flow Studio
Topics
- Introduction to AI Motion Capture
- Markerless Motion Capture
- Video-to-3D Animation
- Preparing Reference Videos
- Full-Body Tracking
- Body Motion Capture
- Hand Motion Capture
- Facial Motion Capture Basics
- Performance Capture
- Motion Retargeting
- Applying Motion to Characters
- Exporting Animation Data
- Importing Animation into Maya
- Timeline Adjustment
- Animation Cleanup
- Foot Sliding Correction
- Graph Editor Refinement
- Keyframe Cleanup
- Manual Animation Polish
- Improving Timing & Spacing
- Adding Character Personality
Animation Exercises
- Walk Cycle Capture
- Run Animation
- Jump Animation
- Action Performance
- Acting Performance
- Character Interaction
- Basic Facial Performance
Projects
- AI Walk Animation
- AI Action Animation
- AI Character Performance
- Mocap + Maya Animation Polish
Module 4 — AI Texturing & Materials
Tool: Substance 3D Sampler AI
Topics
- Introduction to AI-Assisted Texturing
- PBR Material Fundamentals
- Text-to-Texture
- Image-to-Texture
- Text-to-Pattern
- Material Generation
- Surface Generation
- Texture Variations
- Wood Materials
- Metal Materials
- Fabric Materials
- Stone Materials
- Concrete Materials
- Organic Surface Materials
- Product Materials
- Environment Materials
- Texture Cleanup
- Exporting PBR Maps
Maya Integration
- Base Color
- Roughness
- Metallic
- Normal
- Height
- Opacity
- Importing AI Textures into Maya
- Shader Setup
- Material Connections
- Render Testing
Substance Painter Integration
- Importing Generated Materials
- Smart Masks
- Wear & Dirt
- Manual Painting
- Surface Detailing
- Final PBR Export
Projects
- AI Product Material
- AI Environment Texture
- AI Character Costume Material
- Material Library Project
Module 5 — AI Cinematic Previsualization
Tool: Higgsfield AI
Topics
- Introduction to AI Previsualization
- Cinematic Shot Planning
- Visual Reference Generation
- Character Shot Concepts
- Camera Angle Exploration
- Camera Movement Concepts
- Lighting Reference Generation
- Mood & Atmosphere Development
- Environment Concepts
- Action Shot Planning
- Product Cinematic Concepts
- Animation Reference Creation
- Storyboard Support
- Previsualization Workflow
Maya Integration
- Using AI References for Maya Camera Setup
- Matching Camera Angles
- Matching Lighting References
- Shot Composition
- Cinematic Framing
- Animation Timing Reference
Projects
- Cinematic Shot Reference
- Character Animation Previz
- Product Shot Previz
- Environment Lighting Reference
Module 6 — AI + Maya Complete Production Workflow
Complete Workflow
Concept ↓
AI Reference Generation ↓
AI 3D Model Generation ↓
Maya Model Cleanup ↓
Topology / UV ↓
AI Texturing ↓
AI Rigging ↓
AI Motion Capture ↓
Maya Animation Cleanup ↓
Manual Animation Polish ↓
Lighting ↓
Camera ↓
Rendering ↓
Compositing ↓
Final Presentation
Module 7 — Prompt Engineering for 3D Artists
Students Will Learn
- Writing Effective 3D Prompts
- Character Prompts
- Prop Prompts
- Product Prompts
- Environment Prompts
- Material Prompts
- Texture Prompts
- Cinematic Prompts
- Lighting Prompts
- Camera Angle Prompts
- Camera Movement Prompts
- Animation Reference Prompts
- Creating Variations
- Refining AI Results
- Selecting Production-Ready Outputs
Module 8 — Final AI Projects
- AI-Generated 3D Prop
- AI Product Model
- AI Character Concept
- AI Auto-Rigged Character
- AI Motion Capture Animation
- AI Character Performance
- AI-Generated Material Project
- AI Environment Asset
- Cinematic AI Previsualization
- AI + Maya Final Production Project
Course Outcome
- Students will be able to:
- Generate 3D assets using AI
- Convert images into 3D models
- Prepare AI models for Maya
- Use AI-assisted rigging
- Generate character motion using AI motion capture
- Retarget AI animation
- Clean and polish animation in Maya
- Generate AI-assisted textures and materials
- Create cinematic references using AI
- Integrate AI tools into a traditional Maya workflow
- Build faster 3D production pipelines
- Produce portfolio-ready AI-assisted 3D projects
Important Learning Approach
- AI tools are used to improve speed, experimentation, and production efficiency.
- Students will continue to learn core professional 3D skills including:
Maya Modeling • Topology • UV Mapping • Rigging • Skinning • Animation Principles • Graph Editor • Lighting • Camera • Rendering
- The goal is:
- Traditional 3D Skills + AI Production Tools = Faster and Smarter 3D Workflow
Talk to Render.
No.82J/178, 1st Floor, Mount Poonamallee Road,
Porur, Chennai, Tamil Nadu 600116
Monday–Saturday: 9:00 AM–9:00 PM
Sunday: Closed